A simple game named “Pop Off!” is an indie retro-style arcade game that includes three game modes, color schemes and skins. Add impulse to shoot the ball towards enemies. Survive as the game difficulty increases! The game modes are classic, hard and slow. Have fun!
This is the description which I set in Google Play Store. This popping off game is available on itch.io, Play Store and this website. If you want to get right into it, sure! These are the places you can play it from:
Actually, that was my first finished game, if we don’t count the one that I made following GDQuest’s tutorial. Not like I don’t finished my games, this is the second game I have started, the first one’s idea was too insane (See Picture 1).
Picture 1. The oversaturated insanity.
This project started in the mid-July when me and my friend with a very interesting nickname terrort375 decided to create a game so I could show him the basics of Godot, an open-source game engine. For this purpose, the mindset was “keep it simple”. Not only it helped to learn the engine more (for both of us), it made finishing the game easier.
Oh, finishing the game? I planned to finish it in two weeks, but it has been done only by this point, approximately month later. Typical situation, including the fact it was first big, but small in reality project. Another thing I have learned from this game is that finishing the project is really hard. What I mean by that is that you have to work hard making things that are not the direct parts of the game, like UI and features like customization and publishing. I was tired of the process and I wanted to finish it as soon as possible. And then by the end the structure felt dirty, files were poorly organized, but the only thing I cared about was that it was working. It’s just the lack of experience, I hope this will not repeat in my next project, where I will try to organize things in the beginning.
Oh, next project? It’s gonna hit! I will post devlogs about it. I will try to get it on Steam and I will make it free! Uhm, hopefully, of course, because no matter how ambicious I am right now, I can’t assure I will be able to make it.
What fate will “Pop Off!” witness? I am ambicious about this one too muhahahahaha.